Lunch with a Neighbour
This is my first text adventure since leaving behind Quest for the much smoother Twine game engine. The script, coding, illustrations are mine. The vocal talents are provided by the voice actress Bella Sapphire. Stock audio was also used in the production. AI was not used in the creative process, but I did query ChatGPT for tips on coding in Harlowe for Twine.
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.3 out of 5 stars (7 total ratings) |
Author | 50l0m0n |
Genre | Interactive Fiction, Simulation |
Made with | Twine |
Tags | No AI, Short |
Comments
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is there anything following the cream and beans on toast making bertie gassy or no?
how do you get bertie unstuck?
The young man must be patient. Almost every activity passes time, and time heals all things.
Will there be an update for this wonderful game?
The vision is more of a one-off. It is a launching pad from which I can do more projects in Twine. It is also a long-overdue adaptation to an unfinished, unpublished Quest game. Visions can change, but I see this as a completed project, if not a very limited one.
How do we get the gassy combo to show up after the cream and beans on toast?
I see a very promising future, perhaps with more lewd decisions to be made.
Great art
It's more like an engine transition and with pictures, this story already was in Text Adventure. Eh, ok.
I also recommend you add tegs like "weight-gain" and "stuffing".